This drawn-out process of slowly acquiring your new powers makes Arcanum a great mod if you’re starting a brand new playthrough of Skyrim-though it’s still a good pick for characters with a few dozen hours under their belt too. And there are also spells you’ll need to create by hand at new magical crafting stations that now appear throughout the world. Other spells are tied into custom quests and require defeating some tough bosses added by the mod. Some spells you can buy from the usual magic vendors scattered around Skyrim-though it may require repeat visits if they don’t have them in stock. Even with Arcanum downloaded you’ll still need to put in quite a lot of work to acquire the more than 100 new spells the mod introduces. This isn’t one of those mods where you simply install it and open your inventory to find a whole bunch of new spell tomes ready to be used.
Thanks to Arcanum you’ll finally become a truly powerful spellcaster. With this mod installed you’ll be summoning pillars of energy and tornadoes from the heavens, flinging tremendous and explosive fiery orbs and deadly electrical lances, and even pulling meteors down from outer space and smashing them down onto your hapless enemies.